The Kids

Adelina Kostos

Edie Eastwood, Scion of Bastet of the Pesedjet

Raised by a single father in the suburbs, Edie knew very little about her mother. Her father, an archeologist, met Edie’s mother in Egypt, but the woman disappeared shortly after giving birth to her daughter. Half Egyptian, Edie stood as a sharp contrast to her younger half-brother whose Caucasian mother had died during childbirth. Shortly after Edie reached adolescence, criminals broke into her quiet suburban home and killed her father and brother before her eyes, just before raping and brutalizing her. The men left her for dead, and Edie was found barely alive the next morning by the mother driving the carpool to school that morning.

Edie spent several weeks in the hospital and the next several years in and out of therapists’ offices. Left a considerable amount of money from her father and an anonymous investor, Edie was shipped off to an all-girls boarding school. She did considerably well in her classes, but never passed above the radar. Upon her graduation from high school, Edie walked into her newly set-up apartment to find a tall Egyptian woman with an offer. The woman identified herself as Edie’s long-absent mother and the Egyptian goddess, Bastet.

Bastet revealed to Edie a world full of sparring gods and goddesses. The woman explained to her that primal forces of chaos called the Titans had broken free from their imprisonment imposed upon them by the gods long ago, and that Edie must act as her chosen Scion to fight against them in the looming battles to restore harmony back to the world. In exchange for giving services when her immortal mother called upon them, Bastet offered Edie a position with which Edie could gain vast wealth and resources in order to avenge her father and brother.

Edie has spent the past several years working as a free-lance assassin, and had never once been called upon to deal with the Titans until Bastet visited her in a hotel room in Vegas days before she was supposed to complete a job. Bastet reminded Edie of their deal and sent her out to retrieve a group of other scions from a small town and bring them back to Vegas. Believing that to be the end of the transaction, Edie agreed, only to deliver the group and find that she had been absorbed into their team, courtesy of her mother. Edie still believes that the completion of the mission to strike a contract with the Chindii, a tribe of former-demigods, will be the termination of her involvement with the group.

Easily the youngest of the group, Edie is in her early twenties and very impulsive. She typically prefers to strike first and ask questions later. Her past has left her unwilling to trust and hesitant to form any sort of attachment to others. Unused to following orders, Edie often clashes with her mother and the rest of the team. Her quick temper (and inexperience in working with others) typically results in her barking orders and yelling. Edie has recently acquired seven black cats, one of which she has named Turtle, in order to call upon her mother when the situation requires it. To make up for the discrepancy in her success in dealing with her otherworldly foes and her success in her normal assassinations, Edie often points out that her everyday targets come much less prepared to their doom than the supernatural ones do.

Calling: Assassin

Nature: Cynic

Highest Virtue: Order

Relationships:

Adelina: Edie relates to her through the shared difficulty of the men in the group and as another woman, but is very impatient with Adelina’s empathy and reluctance to kill.

Joe: Edie thinks he smells and is annoying. Also, she hates it when he calls her “puss” and lights up in her car. She has respect for him as a fighter, but that respect drops a little every time he opens his mouth.

Seco: Edie refers to him as Paco. She typically ignores him, but she does have to admit that he’s pretty good with science. She is sick of him taking all of the credit for the poison “Strawberry Death” when she came up with the concept.

Yves: Edie thinks he’s okay, for the most part. Except when he took pictures of Turtle with his demonic camera. She suspects that he’s a necrophiliac.

Joe Fukinawa

Seco Selva, Scion of Quetzalcoatl

Born and raised in Sorroco, New Mexico, Seco was the stereotypical wunderkind from an early age; a tad socially awkward, perhaps, but fiercely loyal to any friends he did manage to garner. School became an escape from a depressing home life with his single mother and drunken, occasionally abusive neighbors. He usually kept to the rules (barring the occasionally bully getting the crap beaten out of him for messing with one of Seco’s friends), but due to a sense of pride instead of any real respect for the law—the bestial actions of those who broke customs were beneath Seco. After leaving high school with a perfect GPA, Seco attended New Mexico Tech, working on a degree in chemistry and physics. Most of his hours were spent in a lab or in the classroom, developing his abilities as a scientist and a scholar. Because of this, however, his tendency to be unable to communicate face-to-face with other people has only increased, along with his emotional immaturity in social situations.

While working another late night in the lab, Seco came upon a collection of broken beakers and other equipment; hearing slurred words and shuffling, he correctly guessed that the culprits had been the same revelers that had been harassing him his entire life. Filled with righteous anger at the desecration of knowledge, he took a vial of a neural agent he had been creating in one hand, a meter stick in the other, and went on the hunt. Suffice it to say that the philistines were punished.

When the final offender lay at his feet, Seco saw a flash of light as the meter stick he held began to undulate in his hand and the markings began to take on a semblance of feathers. The Feathered Serpent slithered out of his hand and transformed itself into Quetzalcoatl. He revealed himself to be Seco’s father, impressed by Seco’s desire to preserve knowledge.

Quetzalcoatl told Seco, whose scientifically crafted sense of reality was quickly falling around his ears, about the true reason that the drunks had attacked Seco’s lab: instead of a random night of vandalism, they had been sent by Dionysis as part of a godly rivalry. The morning star revealed another truth to Seco; the Titans, primal forces of the most base emotions and actions of creation had been freed from the prison the Gods had ascribed to them. Because his valour had been proven this night, Seco was to become Quetzalcoatl’s acting force on Earth to preserve human ingenuity and intellect in the face of a Titan-inspired Dark Age. Seco stands about six feet tall and is of slight build, with a slightly swarthy complexion and black hair, usually too unkempt to have any sort of recognizable part. He usually dresses well enough, but they soon become so wrinkled as to lose most of their fashion value. After spending his lifetime thinking logically about the world around him, he’s understandably freaked out by all the magic and supernatural goings on he now sees on a daily basis—his own newfound powers of healing being one of them. After a major mental breakdown during some downtime while attempting to reclaim the box containing the Chiindii’s land, Seco now chooses to marry the two world views into one that doesn’t involve him wasting his education and passion in life. Because of this, Seco’s thinking regarding his powers are very akin to that of a Renaissance alchemist—seemingly logical, entirely mystical, and maybe more than a little bit batshit crazy. Seco acts as a sort of jack-of-all-trades both inside and outside of battle. He can augment the other Scion’s weapons by creating substances, such as neurotoxins (including the infamous Strawberry Death) or grenades, laser sights, etc. Though reasonably skilled with melee weapons, his true ability shines in long-range combat and occasionally healing comrades. He is extremely loyal to those he considers as members of his party and to his sense of duty, to the point of accomplishing superhuman feats with his crossbow and maquahitl (a.k.a. The Hammer Sword).

Calling: Scholar

Nature: Cynic/Pedagogue

Highest Virtue: Duty and Loyalty

Relationships:

Yves: Occasionally kinda creepy, and he keeps making things happen that just plain shouldn’t. However, that one prank involving Edie’s cat and his camera makes him a cool kid in Seco’s book.

Edie: Jesus Christ, she’s loud. He can’t decide if she knows what she’s doing or not.

Joe: Hard ass. Seco kind of wants to bum doobies off of him, but Edie smacks the crap out of him each time he tries for some reason.

Adelina: She’s good with people, and kept Seco from turning a mental breakdown into an all-out brain explosion. So yeah, he’s a fan.

Yves Murel, Scion of Baron Samedi

Growing up in the foothills of Appalachia as the son of a folk witch and French émigré, Yves lived in a world both idyllic and secluded. Growing up learning bits of mystic lore from his mother and European sensibilities from his mortal father, Yves soon discovered that he had two great interests: Photography and ghosts. He entered the Savannah College of Art and Design on a scholarship, showing much promise with his good eye and quick wit, even though he always seemed a bit withdrawn from other students. His Senior year, however, is when everything went awry. For a photography project, Yves had returned to his homelands to take pictures of local cemeteries and other such macabre places to be found in the mountain villages. It was while photographing one such graveyard that he was attacked by a spectre, enraged at its haven being disturbed. In a flash of quick thinking, Yves remembered a ritual to pacify the dead. Yves sprinkled a bit of grave dirt over his camera, placed a penny on a tombstone, a recited an Appalachian nursery rhyme: “Evil haint, wicked wight, go back to your home tonight!” He then snapped a picture of the restless ghost with his camera, trapping it inside. Before he could even take a moment to catch his breath, a skeleton dressed in a black suit and tophat stepped out of the shadow of a nearby grave, grinning a skeleton-grin, and told Yves that he had been looking for the spectre for some time now, and that he thanked him for taking care of it. The Baron then promptly snatched up Yves’s camera and placed it underneath his hat. Too windswept to protest, Yves just blinked in amazement while the strange skeleton man gave him an odd look, commenting that the young photographer looked strangely familiar, finally recalling the day that he had visited Yves’s mother in a dream after she had preformed a powerful crossroads rite. After explaining to Yves the war with the Titans and how it had affected the Underworlds, Baron Samedi gave Yves a new camera (“This one has a ghost inside it too!”) and then disappeared, saying that he’d “keep in touch”. After finishing his college carreer, Yves traveled the country, chasing down rumors of ghosts and spirits that he could help shepard back into the lands of the dead. It was one such story that brought him to the town of Scarlett in Nevada, where he met the other Scions who would make up his Band as dictated by Fate and the gods.

Yves is tall, pale, and rail-thin, not much more than a skleton himself. He has taken to dressing in black swallowtails and has even affected a tophat. He always has his Cursed Camera with him (which looks like it was stolen from the 1920’s), along with some garrote wire he picked up along the way. He keeps a veve of Baron Samedi (another gift from his father) on a string around his neck. Yves tends to be a bit on the introspective side of things. He also wishes his father would take his job a bit more seriously, but he still feels affection towards him. In his Band, Yves acts as a walking tome of occult knowledge, dispensing information about various rituals, creatures, and other such mystical subjects. Anything he doesn’t know himself he can always ask Oncle Crâne about-a crotchety, ghostly skull that lives inside his camera. In battle, he usually hangs back, cursing opponents with the Evil Eye spell, along with attempting to discern their weaknesses which his teammates could exploit. However, he has recently developed a love of strangling his enemies to death with his garrote wire. Although he thinks that sometimes the rest of his Band is a little too quick to jump to both conclusions and actions, they are quickly growing on him (even if they tend to think that he is a necrophiliac).

Lately, Yves has taken to rum as a coping mechanism to his new life as a godling. Ever since the events surrounding the Chiindii, the witch from the mountains has begun to question the role of the Gods in the World, especially where Fate is involved. He wonders if the very fact of his being the son of a death god accounts for the superflous number of people who die around him constantly. While infiltrating the Home for Lost Things, Yves befriended the Amazon Alexis, only later to watch Demostenes decapitate her right in front of his eyes. After consulting with Baron Samedi, he has learned that he must journey to the realm of Hades to bring her back to the land of the living.

Calling: Wily Mystic

Nature: Loner

Highest Virtue: Harmony

Relationships:

Adelina: We’d be so similar if we weren’t so different.

Edie: Would you please stop screaming? You’re giving me a headache.

Joe: Hmm.

Seco: Magic isn’t Science, and vice versa.

The Kids

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